Blender Git Commit Log
Git Commits -> Revision 10f0954
Revision 10f0954 by Mike Erwin (GPU_data_request) April 21, 2015, 04:30 (GMT) |
manage GL buffer IDs in a thread-safe way Old way was causing crash in GL when DerivedMesh discarded its GPUxBatch from another thread. New way deletes ID when safe to do so, otherwise �??orphans�? the ID to be deleted later. |
Commit Details:
Full Hash: 10f095463ca9a9bbeb123bf899c992c6d91f13e5
Parent Commit: 61978bb
Lines Changed: +124, -8
2 Added Paths:
/source/blender/gpu/intern/gpux_buffer_id.c (+95, -0) (View)
/source/blender/gpu/intern/gpux_buffer_id.h (+19, -0) (View)
/source/blender/gpu/intern/gpux_buffer_id.h (+19, -0) (View)