Blender Git Commit Log

Git Commits -> Revision 1193be6

Revision 1193be6 by Joerg Mueller (master)
July 23, 2011, 15:59 (GMT)
3D Audio GSoC:
* Reviewed and improved the linear resampler. Now it should work pretty good also for special cases that caused errors previously.
* Fixed a crash in the GE when a sound actuator doesn't have a sound assigned.
* Corrected the OpenAL device's threading code. This is a bugfix for #27913, thanks to Juha Mäki-Kanto for helping to resolve this.

Commit Details:

Full Hash: 1193be6eaadc47ef708a521ee883cb12a4650131
SVN Revision: 38630
Parent Commit: fd79de0
Lines Changed: +58, -36

4 Modified Paths:

/intern/audaspace/intern/AUD_LinearResampleReader.cpp (+36, -22) (Diff)
/intern/audaspace/OpenAL/AUD_OpenALDevice.cpp (+9, -9) (Diff)
/intern/audaspace/OpenAL/AUD_OpenALDevice.h (+1, -1) (Diff)
/source/gameengine/Ketsji/KX_SoundActuator.cpp (+12, -4) (Diff)
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