Blender Git Commit Log

Git Commits -> Revision 11e60da

Revision 11e60da by Ton Roosendaal (master)
November 5, 2005, 16:32 (GMT)
Fix #3343

Right after leaving Armature editmode, and entering posemode, the active
bone was not selected (when only the head or tip was selected). This caused
a confusing display of an active but not selected Bone... and not proper
behaviour of UI (buttons) and inserting keys.

Fix #3348

Mirror Modifier, button "Merge Limit" didn't react on left/right click.

Commit Details:

Full Hash: 11e60da19e953321adee12cabd7159cb3854baa7
SVN Revision: 5707
Parent Commit: f4d0767
Lines Changed: +4, -2

3 Modified Paths:

/source/blender/src/buttons_editing.c (+1, -1) (Diff)
/source/blender/src/editarmature.c (+1, -0) (Diff)
/source/blender/src/editipo.c (+2, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021