Blender Git Commit Log
Git Commits -> Revision 12a0ccc
Revision 12a0ccc by Thomas Szepe (master) July 18, 2014, 05:49 (GMT) |
BGE: Add level mode to property actuator This patch adds to the existing property actuator a level mode, which is switching the property depending on the input level. Reviewers: moguri Reviewed By: moguri Differential Revision: https://developer.blender.org/D652 |
Commit Details:
Full Hash: 12a0cccfbf188425153514b3b821198cae558992
Parent Commit: a04a803
Committed By: Mitchell Stokes
Lines Changed: +31, -3
5 Modified Paths:
/source/blender/editors/space_logic/logic_window.c (+1, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+27, -3) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.h (+1, -0) (Diff)
/source/blender/makesdna/DNA_actuator_types.h (+1, -0) (Diff)
/source/blender/makesrna/intern/rna_actuator.c (+1, -0) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.cpp (+27, -3) (Diff)
/source/gameengine/GameLogic/SCA_PropertyActuator.h (+1, -0) (Diff)