Blender Git Commit Log
Git Commits -> Revision 12bc34b
Revision 12bc34b by Campbell Barton (master) August 30, 2020, 08:53 (GMT) |
Object: add ED_object_array_in_mode_or_selected Use this utility function for render-shading & weight paint modes. This adds support for edit-mode & pose-mode where all objects in the mode are used in this case instead of the selected objects. |
Commit Details:
Full Hash: 12bc34b0b81b11186e3814f8a255f1226f0588c3
Parent Commit: 1a623c1
Lines Changed: +78, -96
5 Modified Paths:
/source/blender/blenkernel/BKE_layer.h (+4, -0) (Diff)
/source/blender/editors/include/ED_object.h (+5, -0) (Diff)
/source/blender/editors/object/object_edit.c (+66, -0) (Diff)
/source/blender/editors/object/object_vgroup.c (+1, -49) (Diff)
/source/blender/editors/render/render_shading.c (+2, -47) (Diff)
/source/blender/editors/include/ED_object.h (+5, -0) (Diff)
/source/blender/editors/object/object_edit.c (+66, -0) (Diff)
/source/blender/editors/object/object_vgroup.c (+1, -49) (Diff)
/source/blender/editors/render/render_shading.c (+2, -47) (Diff)