Blender Git Commit Log

Git Commits -> Revision 12ca476

Revision 12ca476 by Mitchell Stokes (master)
June 23, 2011, 23:18 (GMT)
BGE Animations: For KX_GameObject.setActionFrame(layer, frame), frame should be a float, not a short.

Commit Details:

Full Hash: 12ca476b8b73798bc2d2550af0c581b570d4b50f
SVN Revision: 37777
Parent Commit: ea47125
Lines Changed: +3, -2

1 Modified Path:

/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -2) (Diff)
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