Blender Git Commit Log
Git Commits -> Revision 12ca476
Revision 12ca476 by Mitchell Stokes (master) June 23, 2011, 23:18 (GMT) |
BGE Animations: For KX_GameObject.setActionFrame(layer, frame), frame should be a float, not a short. |
Commit Details:
Full Hash: 12ca476b8b73798bc2d2550af0c581b570d4b50f
SVN Revision: 37777
Parent Commit: ea47125
Lines Changed: +3, -2
1 Modified Path:
/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -2) (Diff)