Blender Git Commit Log

Git Commits -> Revision 1327833

Revision 1327833 by Brecht Van Lommel (master)
November 6, 2009, 16:46 (GMT)
Sculpt: WIP brush behavior changes

* Draw/Inflate/Layer now keep working on the original mesh coordinates and
normals from when the stroke started. This helps avoid the mesh blowing
up, but can still be better. The old behavior is still available as
"Accumulate" in the UI.
* This requires some more memory usage for the BVH, would like to find a
way to avoid that.
* Smooth falloff is now the default.
* Spacing is now enabled by default, with a value of 7.5.
* Anchored now stores normals per node to save some memory.

Commit Details:

Full Hash: 132783328209f24873629113665f01b35364fdd0
SVN Revision: 24381
Parent Commit: 9c1c015
Lines Changed: +262, -118

9 Modified Paths:

/release/scripts/ui/space_view3d_toolbar.py (+3, -0) (Diff)
/source/blender/blenkernel/intern/brush.c (+2, -1) (Diff)
/source/blender/blenkernel/intern/cdderivedmesh.c (+4, -2) (Diff)
/source/blender/blenlib/BLI_pbvh.h (+10, -6) (Diff)
/source/blender/blenlib/intern/pbvh.c (+85, -30) (Diff)
/source/blender/editors/sculpt_paint/paint_undo.c (+8, -4) (Diff)
/source/blender/editors/sculpt_paint/sculpt.c (+138, -69) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+7, -6) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+5, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021