Blender Git Commit Log
Git Commits -> Revision 136d4c3
Revision 136d4c3 by Campbell Barton (master) May 10, 2009, 01:48 (GMT) |
deprecate controller.getActuator(name) and controller.getSensor(name) for controller.actuators[name] and controller.sensors[name] Made a read-only sequence type for logic brick sensors and actuators which can access single items or be used like a list or dictionary. We could use a python dictionary or CValueList but that would be slower to create. So you can do... for s in controller.sensors: print s print controller.sensors["Sensor"] print controller.sensors[0] sensors = list(controller.sensors) This sequence type keeps a reference to the proxy it came from and will raise an error on access if the proxy has been removed. |
Commit Details:
Full Hash: 136d4c34badc12b72f5c3541fcdaf2b1459af408
SVN Revision: 20124
Parent Commit: f155da0
Lines Changed: +465, -52
2 Added Paths:
/source/gameengine/Ketsji/KX_PythonSeq.cpp (+384, -0) (View)
/source/gameengine/Ketsji/KX_PythonSeq.h (+60, -0) (View)
/source/gameengine/Ketsji/KX_PythonSeq.h (+60, -0) (View)
5 Modified Paths:
/source/gameengine/Expressions/PyObjectPlus.cpp (+0, -1) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+9, -21) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -24) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+3, -3) (Diff)
/source/gameengine/PyDoc/SCA_IController.py (+5, -3) (Diff)
/source/gameengine/GameLogic/SCA_IController.cpp (+9, -21) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+4, -24) (Diff)
/source/gameengine/PyDoc/KX_GameObject.py (+3, -3) (Diff)
/source/gameengine/PyDoc/SCA_IController.py (+5, -3) (Diff)