Blender Git Commit Log
Git Commits -> Revision 14880d0
Revision 14880d0 by Campbell Barton (master) January 5, 2011, 05:53 (GMT) |
X3D Export, - mesh creaseAngle was being exported as degrees, should be radians. - remove unused vars & code. - indenting was using a for loop, can just multiply a string instead. |
Commit Details:
Full Hash: 14880d07136000b715a8a31ddb505a7893eaaa6a
SVN Revision: 34084
Parent Commit: 370adc5
Lines Changed: +58, -117
1 Modified Path:
/release/scripts/op/io_scene_x3d/export_x3d.py (+58, -117) (Diff)