Blender Git Commit Log
Git Commits -> Revision 14e7ba0
Revision 14e7ba0 by Sybren A. Stüvel (master) March 9, 2018, 18:03 (GMT) |
Fix Pose Lib: pose is applied when selected bones don't overlap with pose Premise: When pose bones are selected, applying a pose library should only affect the selected bones. This commit fixes a bug where the pose was also applied when there was no overlap between the selected bones and the bones in the pose. For example, applying a pose which contains only keyframes for the left hand, while only right-hand bones are selected, would apply the pose to the left hand anyway. The code is now also slightly more efficient; the removed 'selcount' counter was only used as a binary (i.e. zero or non-zero). It's now stored as a bitflag instead. |
Commit Details:
Full Hash: 14e7ba0c8ac7f229a1b025103a786f267dfb9387
Parent Commit: 40e62f2
Lines Changed: +23, -11
1 Modified Path:
/source/blender/editors/armature/pose_lib.c (+23, -11) (Diff)