Blender Git Commit Log

Git Commits -> Revision e433719

Revision e433719 by Benoit Bolsee (master)
July 15, 2008, 18:57 (GMT)
BGE bug fix (good for 2.47): radar and near sensor did not filter correctly the collisioning objects based on ACTOR flag when the parent object was added dynamically. This could result in a very big performance decrease.

Commit Details:

Full Hash: e433719f51b025c8424965ceddb5bb33686fa470
SVN Revision: 15590
Parent Commit: 4c48b48
Lines Changed: +5, -3

2 Modified Paths:

/source/gameengine/Ketsji/KX_NearSensor.cpp (+1, -3) (Diff)
/source/gameengine/Ketsji/KX_RadarSensor.cpp (+4, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021