Blender Git Commit Log

Git Commits -> Revision 15dc3d4

Revision 15dc3d4 by Alex Fraser (master)
January 2, 2012, 12:35 (GMT)
Fixes two crashers for games, with GHOST under SDL:
- Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though.
- Fixes embedded game engine exit.
See patch tracker [#29748].

Commit Details:

Full Hash: 15dc3d4609883fc8c9b0b8ea3e3294a1b0940d13
SVN Revision: 43071
Parent Commit: c2bb285
Lines Changed: +26, -9

4 Modified Paths:

/intern/ghost/intern/GHOST_DisplayManagerSDL.cpp (+4, -4) (Diff)
/intern/ghost/intern/GHOST_DisplayManagerSDL.h (+4, -4) (Diff)
/source/gameengine/GameLogic/CMakeLists.txt (+4, -0) (Diff)
/source/gameengine/GameLogic/Joystick/SCA_Joystick.cpp (+14, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021