Blender Git Commit Log

Git Commits -> Revision 163d0bb

Revision 163d0bb by Matt Ebb (master)
August 26, 2009, 06:17 (GMT)
* Fix for yesterday's valgrind fix

* Fix for plane material preview render. Now, light cache aborts if there isn't enough volume, and falls back on non-cached single scattering. It still doesn't make much sense to render a plane as a volume, but for now in the preview it will shade the region in between the plane and the checker background.

Commit Details:

Full Hash: 163d0bb8114904686fa1227ebfd170fe0a8f5dd3
SVN Revision: 22795
Parent Commit: 4342235
Lines Changed: +741, -7

3 Modified Paths:

/source/blender/render/intern/include/volume_precache.h (+35, -0) (Diff)
/source/blender/render/intern/source/volumetric.c (+690, -0) (Diff)
/source/blender/render/intern/source/volume_precache.c (+16, -7) (Diff)
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