Blender Git Commit Log
Git Commits -> Revision 16e736b
Revision 16e736b by Joshua Leung (master) March 25, 2011, 03:58 (GMT) |
Graph Editor: Euler Filter ported from Py to C Ported joeedh's Euler Filter code from Python to C so that this is more in line with the other Graph Editor tools - i.e. joeedh's version only worked on the active bone's curves, while standard tools could work with multiple bones/objects at the same time. To use this new version of this operator: 1) Select all the F-Curves for all 3 of the components (XYZ) for the euler rotations you wish to clean up. In the Graph Editor, they must be one after the other (i.e. you can't have "RotX, RotY, something else, RotZ") 2) Activate the operator from the Key menu in the Graph Editor In an old test file I have floating around, this method did not appear to be good enough to fix a very clear discontinuity in the middle of the action, so I'll test some additional methods too |
Commit Details:
Full Hash: 16e736b7db3ef3597e22f55e7b26416ee562a418
SVN Revision: 35765
Parent Commit: 0c03fa7
Lines Changed: +108, -96
1 Deleted Path:
/release/scripts/startup/bl_operators/fcurve_euler_filter.py (+0, -78)