Blender Git Commit Log

Git Commits -> Revision 16e736b

Revision 16e736b by Joshua Leung (master)
March 25, 2011, 03:58 (GMT)
Graph Editor: Euler Filter ported from Py to C

Ported joeedh's Euler Filter code from Python to C so that this is
more in line with the other Graph Editor tools - i.e. joeedh's version
only worked on the active bone's curves, while standard tools could
work with multiple bones/objects at the same time.

To use this new version of this operator:
1) Select all the F-Curves for all 3 of the components (XYZ) for the
euler rotations you wish to clean up. In the Graph Editor, they must
be one after the other (i.e. you can't have "RotX, RotY, something
else, RotZ")
2) Activate the operator from the Key menu in the Graph Editor


In an old test file I have floating around, this method did not appear
to be good enough to fix a very clear discontinuity in the middle of
the action, so I'll test some additional methods too

Commit Details:

Full Hash: 16e736b7db3ef3597e22f55e7b26416ee562a418
SVN Revision: 35765
Parent Commit: 0c03fa7
Lines Changed: +108, -96

1 Deleted Path:

/release/scripts/startup/bl_operators/fcurve_euler_filter.py (+0, -78)

4 Modified Paths:

/release/scripts/startup/bl_operators/__init__.py (+0, -1) (Diff)
/source/blender/editors/space_graph/graph_edit.c (+106, -17) (Diff)
/source/blender/editors/space_graph/graph_intern.h (+1, -0) (Diff)
/source/blender/editors/space_graph/graph_ops.c (+1, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021