Blender Git Commit Log

Git Commits -> Revision 1706182

Revision 1706182 by Campbell Barton (master)
August 21, 2014, 03:08 (GMT)
Fix for BMesh fill using arbitrary face-flipping

Use winding of existing boundary edges.

Filling Suzzane's eyes gave different face winding.

Commit Details:

Full Hash: 1706182be43bb0a26fc5699699a40eaf43671404
Parent Commit: eaf7d6b
Lines Changed: +29, -1

1 Modified Path:

/source/blender/bmesh/operators/bmo_triangulate.c (+29, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021