Blender Git Commit Log

Git Commits -> Revision 17accbd

September 6, 2013, 17:58 (GMT)
rigidbody: Allow trigger objects to respond to collisions

It's still desirable to have trigger object interacting with the
simulation in many cases.
Will add separate ghost objects later to allow for triggers that don't
collide.

Commit Details:

Full Hash: 17accbd408233fb5bb5d9a3538b83800cc008fae
SVN Revision: 59892
Parent Commit: 3977df5
Lines Changed: +7, -5

1 Modified Path:

/intern/rigidbody/rb_bullet_api.cpp (+7, -5) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021