Blender Git Commit Log

Git Commits -> Revision 1831c93

Revision 1831c93 by James Yonan (master)
December 9, 2013, 11:28 (GMT)
Game Engine: Option to record static objects animation

Commit Details:

Full Hash: 1831c930a5a2144e7941407e2a283cd168897626
Parent Commit: 964252c
Committed By: Campbell Barton
Lines Changed: +72, -10

10 Modified Paths:

/doc/python_api/rst/bge_types/bge.types.KX_GameObject.rst (+8, -2) (Diff)
/release/scripts/startup/bl_ui/properties_game.py (+1, -0) (Diff)
/source/blender/makesdna/DNA_object_types.h (+2, -0) (Diff)
/source/blender/makesrna/intern/rna_object.c (+4, -0) (Diff)
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+1, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+4, -8) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+1, -0) (Diff)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+10, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+24, -0) (Diff)
/source/gameengine/Ketsji/KX_GameObject.h (+17, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021