Blender Git Commit Log
Git Commits -> Revision 18735b6
Revision 18735b6 by Antonis Ryakiotakis (master) September 17, 2011, 15:17 (GMT) |
Use GL_LINES instead of GL_LINE_LOOP for selected uv edge drawing, avoids an extra conditional and drawing an extra 0 size line per uv. |
Commit Details:
Full Hash: 18735b63126bc6f3e46f9ae6be35debadb3915a2
SVN Revision: 40302
Parent Commit: 0ed9f5c
Lines Changed: +3, -5
1 Modified Path:
/source/blender/editors/uvedit/uvedit_draw.c (+3, -5) (Diff)