Blender Git Commit Log
Git Commits -> Revision 190f5d1
Revision 190f5d1 by Campbell Barton (master) February 23, 2012, 02:36 (GMT) |
code cleanup: dont set the namespace in STR_String.h - 'using namespace std', since this is included in many places. |
Commit Details:
Full Hash: 190f5d17871a714bb864e271985ea6e4c5d6b3d0
SVN Revision: 44350
Parent Commit: c8b53d2
Lines Changed: +23, -17
8 Modified Paths:
/intern/ghost/intern/GHOST_WindowManager.cpp (+2, -2) (Diff)
/intern/string/intern/STR_String.cpp (+6, -10) (Diff)
/intern/string/STR_String.h (+5, -5) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+2, -0) (Diff)
/source/gameengine/Expressions/Value.h (+2, -0) (Diff)
/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h (+2, -0) (Diff)
/source/gameengine/Network/NG_NetworkScene.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+2, -0) (Diff)
/intern/string/intern/STR_String.cpp (+6, -10) (Diff)
/intern/string/STR_String.h (+5, -5) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.h (+2, -0) (Diff)
/source/gameengine/Expressions/Value.h (+2, -0) (Diff)
/source/gameengine/Network/LoopBackNetwork/NG_LoopBackNetworkDeviceInterface.h (+2, -0) (Diff)
/source/gameengine/Network/NG_NetworkScene.h (+2, -0) (Diff)
/source/gameengine/Rasterizer/RAS_ICanvas.h (+2, -0) (Diff)