Blender Git Commit Log

Git Commits -> Revision 191e22d

Revision 191e22d by Benoit Bolsee (master)
May 26, 2009, 21:32 (GMT)
BGE: fix a bug with kinematic object not giving the correct friction to dynamic object when they have a translation and rotation movement at the same time (translation is ignored). Performance: avoid unnecessary synchronization for static object.

Commit Details:

Full Hash: 191e22dd62ee53fa8f6410d384116278c36e00b5
SVN Revision: 20437
Parent Commit: 328d312
Lines Changed: +23, -12

1 Modified Path:

/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+23, -12) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021