Blender Git Commit Log
Git Commits -> Revision 191e22d
Revision 191e22d by Benoit Bolsee (master) May 26, 2009, 21:32 (GMT) |
BGE: fix a bug with kinematic object not giving the correct friction to dynamic object when they have a translation and rotation movement at the same time (translation is ignored). Performance: avoid unnecessary synchronization for static object. |
Commit Details:
Full Hash: 191e22dd62ee53fa8f6410d384116278c36e00b5
SVN Revision: 20437
Parent Commit: 328d312
Lines Changed: +23, -12
1 Modified Path:
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+23, -12) (Diff)