Blender Git Commit Log
Git Commits -> Revision 1a30687
Revision 1a30687 by Campbell Barton (master) January 22, 2021, 04:43 (GMT) |
Fix undo crash on active object change without exiting edit-mode While the previous fix for T84920 is correct, the crash could still be triggered by changing the active object while in edit-mode. Ensure stale data isn't used by tagging for depsgraph update when edit-mode data is freed on undo. While exiting edit-mode normally does this, it's possible to set the active object to a non edit-mode mesh, skipping the mode-switch operator and it's depsgraph tagging. |
Commit Details:
Full Hash: 1a30687c24be7899d0835d4c3572d7dc0f1a5656
Parent Commit: 7b528b2
Lines Changed: +17, -0
1 Modified Path:
/source/blender/editors/util/ed_util.c (+17, -0) (Diff)