Blender Git Commit Log
Git Commits -> Revision 1b00877
Revision 1b00877 by Brecht Van Lommel (master) May 22, 2008, 15:30 (GMT) |
Fix for bug #12077: tangent shading (which only affects specular) made bump mapping not work for diffuse. |
Commit Details:
Full Hash: 1b008770519fbbe6be95a794d0ed6f5f62d434b9
SVN Revision: 14930
Parent Commit: 5463828
Lines Changed: +13, -13
1 Modified Path:
/source/blender/render/intern/source/texture.c (+13, -13) (Diff)