Blender Git Commit Log
Git Commits -> Revision 1b415e4
Revision 1b415e4 by Brecht Van Lommel (master) July 24, 2018, 09:27 (GMT) |
Motion paths: default to bone head instead of tail location. This puts the motion path in the same location as the transform gizmo, which is less confusing especially if you have a custom bone shape where the tail is not visible. |
Commit Details:
Full Hash: 1b415e4456ff4f6666c92efabeb88ead84227648
Parent Commit: 77fd049
Lines Changed: +4, -1