Blender Git Commit Log
Git Commits -> Revision 1b686c6
Revision 1b686c6 by Brecht Van Lommel (master) November 19, 2021, 16:42 (GMT) |
Fix T93046: Cycles world volume rendering very slow in OptiX with some scenes With very long ray distance, OptiX ends up traversing many BVH nodes due to a feature that improves precision. However this causes very slow rendering. We now avoid generating such long rays by rejecting the few samples that have long ray distances and very low probability of being generated. This should not meaningfully affect render results. Thanks to Sergey and Patrick for the investigation. |
Commit Details:
Full Hash: 1b686c60b5a7f7f7604d7ba5012aa5afa15f0d07
Parent Commit: 0f1a200
Lines Changed: +30, -21
1 Modified Path:
/intern/cycles/kernel/integrator/shade_volume.h (+30, -21) (Diff)