Blender Git Commit Log
Git Commits -> Revision 1bb4913
Revision 1bb4913 by Lukas Toenne (master) July 25, 2012, 11:26 (GMT) |
Fix #31339, Modifying mesh destroys particle system. The particle system modifier has to ensure tesselation before testing for topology changes. It compares the number of vertices, edges and tesselation faces to the previously stored values. Note that this test only detects a subset of actual topology changes (where the number of elements differs), but this is a known limitation we have to live with for now. |
Commit Details:
Full Hash: 1bb491348b039eff2cc4e56267efcb43d24fccae
SVN Revision: 49199
Parent Commit: e771e07
Lines Changed: +1, -0
1 Modified Path:
/source/blender/modifiers/intern/MOD_particlesystem.c (+1, -0) (Diff)