Blender Git Commit Log

Git Commits -> Revision 1da0685

Revision 1da0685 by Kévin Dietrich (master)
August 18, 2020, 12:28 (GMT)
Cycles: add a Pass Node

The Pass struct is now a Node and the passes are moved from the Film
class to the Scene class.

The Pass Node only has `type` and `name` as sockets as those seem to be
the only properties settable by exporters (other properties are implicit
and depend on the pass type).

This is part of T79131.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8591

Commit Details:

Full Hash: 1da0685076bbddaaa9eb20366f07b5d552f03eb4
Parent Commit: 673b193
Lines Changed: +101, -28

9 Modified Paths:

/intern/cycles/blender/blender_session.cpp (+2, -2) (Diff)
/intern/cycles/blender/blender_sync.cpp (+8, -2) (Diff)
/intern/cycles/render/bake.cpp (+4, -4) (Diff)
/intern/cycles/render/film.cpp (+68, -11) (Diff)
/intern/cycles/render/film.h (+10, -4) (Diff)
/intern/cycles/render/integrator.cpp (+1, -1) (Diff)
/intern/cycles/render/nodes.cpp (+2, -2) (Diff)
/intern/cycles/render/scene.cpp (+4, -2) (Diff)
/intern/cycles/render/scene.h (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021