Blender Git Commit Log

Git Commits -> Revision 1dc93f9

Revision 1dc93f9 by Brecht Van Lommel (master)
June 11, 2018, 21:24 (GMT)
Cleanup: remove image->bindcode, always wrap in GPUTexture.

This simplifies code, and will hopefully make UDIM usage of GPUTexture
a little easier.

Commit Details:

Full Hash: 1dc93f90a003e0b8fa723994101a93dd1a41e0fa
Parent Commit: 1d111cd
Lines Changed: +111, -156

10 Modified Paths:

/source/blender/blenkernel/BKE_image.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/image.c (+4, -22) (Diff)
/source/blender/blenloader/intern/readfile.c (+0, -2) (Diff)
/source/blender/gpu/GPU_draw.h (+0, -3) (Diff)
/source/blender/gpu/GPU_texture.h (+1, -0) (Diff)
/source/blender/gpu/intern/gpu_draw.c (+78, -90) (Diff)
/source/blender/gpu/intern/gpu_texture.c (+3, -23) (Diff)
/source/blender/makesdna/DNA_image_types.h (+0, -1) (Diff)
/source/blender/makesrna/intern/rna_image.c (+9, -1) (Diff)
/source/blender/makesrna/intern/rna_image_api.c (+15, -13) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021