Blender Git Commit Log
Git Commits -> Revision 1e00370
Revision 1e00370 by Ton Roosendaal (master) April 8, 2006, 15:58 (GMT) |
Bugfix #3961 When using CTRL+L for materials, you can end up with non-existing material indices in faces. The drawing code then was still happily drawing the old situation (or something random, its a static array). This commit checks the maximum amount of materials on an object, and draws the last available material for a non-existing index. It uses an ugly global yes, but this code is bad anyway. :) |
Commit Details:
Full Hash: 1e0037045d71623c24796e5cf7781a5e401c25d0
SVN Revision: 7227
Parent Commit: f278700
Lines Changed: +6, -1