Blender Git Commit Log
Git Commits -> Revision 1e23a2b
Revision 1e23a2b by Joshua Leung (master) January 6, 2012, 04:03 (GMT) |
Bugfix [#29806] World nodetrees not included in Animation Editor filtering This was mostly only a problem when using Cycles, where NodeTrees are used to control the world settings. Also needed to knock out a few remnants of some bygone attempted optimisation attempts which were preventing this from working (i.e. if a world block didn't have any animdata, it's child nodetree would never get seen/tested). These worked ok in the past, but are not that flexible for extension. |
Commit Details:
Full Hash: 1e23a2ba33bb101f00737d25e77a8de1e6b0eb42
SVN Revision: 43197
Parent Commit: dd858d6
Lines Changed: +6, -2
1 Modified Path:
/source/blender/editors/animation/anim_filter.c (+6, -2) (Diff)