Blender Git Commit Log

Git Commits -> Revision 1e2afcd

Revision 1e2afcd by Brecht Van Lommel (master)
May 2, 2012, 09:33 (GMT)
Fix #31168: cycles mask layer should only affect objects for camera rays.
Fix: texture coordinate normal output was not correct, still changed under
object transform.

Commit Details:

Full Hash: 1e2afcddd3f1fd7b82fc0ea78fec2d80021fe844
SVN Revision: 46179
Parent Commit: 5d4fd04
Lines Changed: +104, -60

16 Modified Paths:

/intern/cycles/blender/blender_mesh.cpp (+4, -8) (Diff)
/intern/cycles/blender/blender_object.cpp (+8, -4) (Diff)
/intern/cycles/blender/blender_sync.h (+1, -1) (Diff)
/intern/cycles/kernel/kernel_camera.h (+3, -3) (Diff)
/intern/cycles/kernel/kernel_object.h (+32, -28) (Diff)
/intern/cycles/kernel/kernel_path.h (+12, -3) (Diff)
/intern/cycles/kernel/kernel_shader.h (+2, -0) (Diff)
/intern/cycles/kernel/kernel_textures.h (+1, -0) (Diff)
/intern/cycles/kernel/kernel_types.h (+7, -3) (Diff)
/intern/cycles/kernel/svm/svm_tex_coord.h (+3, -3) (Diff)
/intern/cycles/render/camera.cpp (+5, -1) (Diff)
/intern/cycles/render/object.cpp (+13, -0) (Diff)
/intern/cycles/render/object.h (+1, -0) (Diff)
/intern/cycles/render/scene.h (+1, -0) (Diff)
/intern/cycles/util/util_math.h (+5, -0) (Diff)
/intern/cycles/util/util_transform.h (+6, -6) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021