Blender Git Commit Log
Git Commits -> Revision 1ea9099
Revision 1ea9099 by Ton Roosendaal (master) February 18, 2006, 14:35 (GMT) |
- Restored "dither" option for conversion from float -> byte images. This now is a post-process option only (used to be in render). It is only handled within the Imbuf/ module, on conversions from float to byte rect, which atm mostly happens on saving images. - Small fix: when using Scene RenderLayer nodes, the speed vectors for these nodes were not created when that scene had "Do Composite" off. |
Commit Details:
Full Hash: 1ea90994744cb95d83717bb7df972c693f9e9583
SVN Revision: 6849
Parent Commit: 7425a8f
Lines Changed: +42, -10