Blender Git Commit Log

Git Commits -> Revision 203ff71

Revision 203ff71 by Campbell Barton (master)
October 21, 2012, 12:35 (GMT)
bmesh decimate fixes
- don't collapse boundary verts into non boundary edges (was ugly causing spikes)
- handle degenerate cases better, rather then removing double edges after collapse, check before collapsing that there won't be any degenerate faces/edges.

Commit Details:

Full Hash: 203ff71b9eff4a2cf601994ae0ec86ac165bedfc
SVN Revision: 51478
Parent Commit: 1abb60a
Lines Changed: +185, -29

2 Modified Paths:

/source/blender/bmesh/bmesh_class.h (+2, -3) (Diff)
/source/blender/bmesh/intern/bmesh_decimate.c (+183, -26) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021