Blender Git Commit Log
Git Commits -> Revision 203ff71
Revision 203ff71 by Campbell Barton (master) October 21, 2012, 12:35 (GMT) |
bmesh decimate fixes - don't collapse boundary verts into non boundary edges (was ugly causing spikes) - handle degenerate cases better, rather then removing double edges after collapse, check before collapsing that there won't be any degenerate faces/edges. |
Commit Details:
Full Hash: 203ff71b9eff4a2cf601994ae0ec86ac165bedfc
SVN Revision: 51478
Parent Commit: 1abb60a
Lines Changed: +185, -29