Blender Git Commit Log
Git Commits -> Revision 205f24b
Revision 205f24b by Antonis Ryakiotakis (soc-2012-bratwurst) August 3, 2012, 22:52 (GMT) |
Isomap Unwrapper ================== * First working version, however: 1) It's extremely slow (finding geodesic distances between all vertices on mesh is O^4 expensive!) It can be optimized away, however there is problem number... 2) The result is not that good when only using mesh connectivity from edges. I may have to look at an alternative to calculate distances. However, reading some more papers it looks like this is quite an expensive algorithm. Coupled with the fact that it can't support pinned UVs this will probably as far as this will go since there is no time to investigate other methods. I will try to see if result can be improved a bit though. |
Commit Details:
Full Hash: 205f24b8a350af1f1075eaa00baba1474e7b6187
SVN Revision: 49542
Parent Commit: 1c304e2
Lines Changed: +26, -20