Blender Git Commit Log
Git Commits -> Revision 208da2a
Revision 208da2a by Simon Clitherow (master) August 1, 2005, 21:19 (GMT) |
Added support for compiling BULLET with scons on windows using bandoler's patch as a basis (thanks!). A couple of notes: - This is for windows only, I did not have a chance to try linux yet. - SConscript for PHY_Bullet may need tweaking (plus support for other platforms), but at least it's in there :) Any problems, shout :) |
Commit Details:
Full Hash: 208da2a5d0eaf2f64f7b73d0b24b619d7546bf8d
SVN Revision: 4992
Parent Commit: bc865d6
Lines Changed: +58, -6
1 Added Path:
/source/gameengine/Physics/Bullet/SConscript (+22, -0) (View)
9 Modified Paths:
/extern/bullet/SConscript (+2, -2) (Diff)
/extern/SConscript (+2, -1) (Diff)
/SConstruct (+17, -2) (Diff)
/source/blender/makesdna/intern/SConscript (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/SConscript (+2, -0) (Diff)
/source/gameengine/Converter/SConscript (+2, -0) (Diff)
/source/gameengine/Ketsji/SConscript (+6, -0) (Diff)
/source/gameengine/SConscript (+2, -0) (Diff)
/tools/scons/bs/bs_libs.py (+2, -0) (Diff)
/extern/SConscript (+2, -1) (Diff)
/SConstruct (+17, -2) (Diff)
/source/blender/makesdna/intern/SConscript (+1, -1) (Diff)
/source/gameengine/BlenderRoutines/SConscript (+2, -0) (Diff)
/source/gameengine/Converter/SConscript (+2, -0) (Diff)
/source/gameengine/Ketsji/SConscript (+6, -0) (Diff)
/source/gameengine/SConscript (+2, -0) (Diff)
/tools/scons/bs/bs_libs.py (+2, -0) (Diff)