Blender Git Commit Log
Git Commits -> Revision 0bfc987
July 14, 2009, 04:13 (GMT) |
RNA/button tweaks: * Texture -> renamed 'no rgb' to 'rgb to intensity' (btw it's not just for image textures ) * Render -> stamp closed by default - not taking effect, because saved in .B.blend. How do we fix this? * Material -> removed 'Buffer Bias' dependency - it's for receiving shadows, not casting them * Material -> Ray Shadow bias renamed 'Auto Ray bias' - switches between an automatically calculated value vs the specified value |
Commit Details:
Full Hash: 0bfc98706ef93f90bd74b195b98c36c7dcea94dd
SVN Revision: 21568
Parent Commit: 8f98c5e
Lines Changed: +17, -18
6 Modified Paths:
/release/ui/buttons_material.py (+4, -6) (Diff)
/release/ui/buttons_scene.py (+1, -0) (Diff)
/release/ui/buttons_texture.py (+5, -9) (Diff)
/source/blender/makesrna/intern/rna_material.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+4, -0) (Diff)
/source/blender/makesrna/intern/rna_texture.c (+2, -2) (Diff)
/release/ui/buttons_scene.py (+1, -0) (Diff)
/release/ui/buttons_texture.py (+5, -9) (Diff)
/source/blender/makesrna/intern/rna_material.c (+1, -1) (Diff)
/source/blender/makesrna/intern/rna_space.c (+4, -0) (Diff)
/source/blender/makesrna/intern/rna_texture.c (+2, -2) (Diff)