Blender Git Commit Log

Git Commits -> Revision 217b364

Revision 217b364 by Ton Roosendaal (master)
February 5, 2008, 18:11 (GMT)
When iserting rotations in poses, the quaternion sometimes rotates exactly
the opposite way as you want. Or even worse, you can never really define
which way it rotates (officially it should do shortest path).

This hotkey flips the quaternion (which means it rotates to same position
exactly via the other way). Hotkey ALT+F (flip) in 3d window posemode.

Commit Details:

Full Hash: 217b3647b1a1d56390b0795a59c7f82bc6e1d93a
SVN Revision: 13579
Parent Commit: e04d712
Lines Changed: +33, -0

4 Modified Paths:

/source/blender/include/BIF_poseobject.h (+2, -0) (Diff)
/source/blender/src/poseobject.c (+24, -0) (Diff)
/source/blender/src/space.c (+5, -0) (Diff)
/source/blender/src/toets.c (+2, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021