Blender Git Commit Log
Git Commits -> Revision 225027c
Revision 225027c by Pierluigi Grassi (master) March 15, 2015, 16:26 (GMT) |
BGE - new read-only attribute in KX_GameObject python api (LOD level) Added a new "current_lod_level" property to the python api of KX_GameObject. The property returns the current lod level of the game object. The purpose of the property is activate logic routines only when an object is at a certain lod-distance from the camera, avoiding to separately recomputing the same distance in the logic script. Usage in python script might look like: owner = bge.logic.getCurrentController().owner lod_level = owner.currentLodLevel if lod_level == 0: ...do something else: ... object might be too distant Reviewers: dfelinto, kupoman, moguri Reviewed By: kupoman, moguri Subscribers: lordloki Projects: #game_engine Differential Revision: https://developer.blender.org/D978 |
Commit Details:
Full Hash: 225027ce5dea3785626908b58b01fb3959cf8362
Parent Commit: dd3ade2
Committed By: Jorge Bernal
Lines Changed: +10, -1