Blender Git Commit Log
Git Commits -> Revision 226c86a
Revision 226c86a by Campbell Barton (master) June 22, 2012, 07:49 (GMT) |
use an inline function for rgb -> bw conversion. |
Commit Details:
Full Hash: 226c86ae58cdf292fd415db05c05fba46375738d
SVN Revision: 48187
Parent Commit: ec3399e
Lines Changed: +26, -26
12 Modified Paths:
/source/blender/blenkernel/intern/tracking.c (+2, -2) (Diff)
/source/blender/blenlib/intern/math_color_inline.c (+6, -0) (Diff)
/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp (+1, -1) (Diff)
/source/blender/editors/interface/interface_draw.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_levels.c (+3, -8) (Diff)
/source/blender/nodes/composite/nodes/node_composite_valToRgb.c (+1, -1) (Diff)
/source/blender/nodes/composite/node_composite_util.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.c (+1, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToRgb.c (+1, -2) (Diff)
/source/blender/render/intern/source/render_texture.c (+6, -6) (Diff)
/source/blender/blenlib/intern/math_color_inline.c (+6, -0) (Diff)
/source/blender/compositor/operations/COM_CalculateMeanOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_CalculateStandardDeviationOperation.cpp (+1, -1) (Diff)
/source/blender/compositor/operations/COM_ConvertColorToBWOperation.cpp (+1, -1) (Diff)
/source/blender/editors/interface/interface_draw.c (+1, -1) (Diff)
/source/blender/nodes/composite/nodes/node_composite_levels.c (+3, -8) (Diff)
/source/blender/nodes/composite/nodes/node_composite_valToRgb.c (+1, -1) (Diff)
/source/blender/nodes/composite/node_composite_util.c (+2, -2) (Diff)
/source/blender/nodes/shader/nodes/node_shader_valToRgb.c (+1, -1) (Diff)
/source/blender/nodes/texture/nodes/node_texture_valToRgb.c (+1, -2) (Diff)
/source/blender/render/intern/source/render_texture.c (+6, -6) (Diff)