Blender Git Commit Log
Git Commits -> Revision 22ab4e6
Revision 22ab4e6 by Antonis Ryakiotakis (master) February 25, 2015, 22:10 (GMT) |
Use spiral mapping for SSAO - it reduces banding a lot, especially in higher sample counts. Probably a blurring pass might be a good addition here as well. |
Commit Details:
Full Hash: 22ab4e6e13ebaabe3960af539e46a5bdfaf9f877
Parent Commit: 442664e
Lines Changed: +23, -1
1 Modified Path:
/source/blender/gpu/intern/gpu_compositing.c (+23, -1) (Diff)