Blender Git Commit Log
Git Commits -> Revision 236b533
Revision 236b533 by Campbell Barton (master) February 5, 2010, 13:38 (GMT) |
[#20462] Weight painting subsurf mesh doesn't work with VBO - backbuf colors were ignored with VBO's, disable since to make this work with VBO's it would need to re-bind a color array, then restore the previous one after. |
Commit Details:
Full Hash: 236b533015b290c82b98219b40f76e17462c52e8
SVN Revision: 26624
Parent Commit: 65af2e2
Lines Changed: +3, -1
1 Modified Path:
/source/blender/blenkernel/intern/cdderivedmesh.c (+3, -1) (Diff)