Blender Git Commit Log
Git Commits -> Revision 246efd7
Revision 246efd7 by Campbell Barton (master) January 9, 2021, 07:42 (GMT) |
Fix UV selection threshold which ignored image aspect and zoom level Selecting UVs wasn't properly scaling based on the zoom or image aspect. This now matches vertex selection in the 3D view. |
Commit Details:
Full Hash: 246efd7286f6187e4dd4b3edcc79cccb1746bb1d
Parent Commit: 645298b
Lines Changed: +64, -69
6 Modified Paths:
/source/blender/editors/sculpt_paint/sculpt_uv.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_intern.h (+23, -3) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+0, -22) (Diff)
/source/blender/editors/uvedit/uvedit_path.c (+4, -4) (Diff)
/source/blender/editors/uvedit/uvedit_select.c (+35, -38) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+1, -1) (Diff)
/source/blender/editors/uvedit/uvedit_intern.h (+23, -3) (Diff)
/source/blender/editors/uvedit/uvedit_ops.c (+0, -22) (Diff)
/source/blender/editors/uvedit/uvedit_path.c (+4, -4) (Diff)
/source/blender/editors/uvedit/uvedit_select.c (+35, -38) (Diff)
/source/blender/editors/uvedit/uvedit_smart_stitch.c (+1, -1) (Diff)