Blender Git Commit Log
Git Commits -> Revision 24e1d7f
Revision 24e1d7f by Campbell Barton (master) May 20, 2015, 14:00 (GMT) |
BMesh: decimate wasn't using face/edge centers When calculating quadrics, using the first-vertex isn't correct. |
Commit Details:
Full Hash: 24e1d7f4f4aba8e94effd6aec4a3d7d8308d4015
Parent Commit: 8edfcf6
Lines Changed: +22, -14