Blender Git Commit Log

Git Commits -> Revision 24e9008

Revision 24e9008 by Brecht Van Lommel (render25)
May 12, 2010, 19:31 (GMT)
Three optimizations for hair sim effectors:

* Multithread calculating effector forces on vertices.
* Avoid unnecessary where_is_object_time call.
* Avoid perlin noise macro that might expand into slow code.

If only we were actually using effectors more, then this might have
been a significant optimization :).

Commit Details:

Full Hash: 24e9008c7621576be46bc9c3edaa9ba0ec94d02d
SVN Revision: 28740
Parent Commit: a88c56a
Lines Changed: +16, -9

3 Modified Paths:

/source/blender/blenkernel/intern/effect.c (+6, -7) (Diff)
/source/blender/blenkernel/intern/implicit.c (+1, -0) (Diff)
/source/blender/blenlib/intern/noise.c (+9, -2) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021