Blender Git Commit Log

Git Commits -> Revision 253de0e

Revision 253de0e by Brecht Van Lommel (master)
March 30, 2010, 12:01 (GMT)
* Assign weight from bones in weight paint mode now respects paint face
mask, also avoid making vertex groups if they will not be filled.
* Add back image pin option in image editor header.
* Fix deep shadow not respecting Cast Buffer Shadows option.
* Tangent space normal map baking should work again now.
* Fix a problem with particle duplis, due to own bugfix for #20350,
the problem for that seems to be in dupliverts, not particles.
* Fix external multires data link getting lost on exiting editmode.

(commits 27776,27777,27830,27840,27841,27862 by Brecht from render25 branch)

Commit Details:

Full Hash: 253de0ed86f273d0032acbbd0b8237a358b35cbd
SVN Revision: 27865
Parent Commit: 052cb2a
Lines Changed: +69, -42

11 Modified Paths:

/release/scripts/ui/space_image.py (+1, -0) (Diff)
/source/blender/blenkernel/intern/anim.c (+3, -7) (Diff)
/source/blender/blenkernel/intern/customdata.c (+8, -3) (Diff)
/source/blender/editors/armature/editarmature.c (+10, -7) (Diff)
/source/blender/editors/armature/meshlaplacian.c (+23, -2) (Diff)
/source/blender/makesrna/intern/rna_space.c (+1, -0) (Diff)
/source/blender/render/extern/include/RE_raytrace.h (+1, -0) (Diff)
/source/blender/render/intern/raytrace/rayobject.cpp (+14, -2) (Diff)
/source/blender/render/intern/source/rayshade.c (+1, -1) (Diff)
/source/blender/render/intern/source/rendercore.c (+3, -19) (Diff)
/source/blender/render/intern/source/zbuf.c (+4, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021