Blender Git Commit Log

Git Commits -> Revision 26b8892

Revision 26b8892 by Brecht Van Lommel (master)
December 5, 2007, 21:50 (GMT)

Bugfix for mysteriously disappearing left eyeball. Bounding boxes
used for clipping were being stored in the mesh, but modifiers
can result in two objects with the same mesh having a different
bounding box. Solution is to store bounding box in the object.

Commit Details:

Full Hash: 26b8892c9c6733e2716df4aa84d02e3ff5331735
SVN Revision: 12801
Parent Commit: b0c01a4
Lines Changed: +25, -14

8 Modified Paths:

/source/blender/blenkernel/BKE_mesh.h (+1, -1) (Diff)
/source/blender/blenkernel/intern/DerivedMesh.c (+10, -2) (Diff)
/source/blender/blenkernel/intern/mesh.c (+7, -3) (Diff)
/source/blender/blenkernel/intern/object.c (+2, -2) (Diff)
/source/blender/python/api2_2x/Object.c (+1, -1) (Diff)
/source/blender/src/drawobject.c (+2, -3) (Diff)
/source/blender/src/drawview.c (+1, -1) (Diff)
/source/blender/src/meshtools.c (+1, -1) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021