Blender Git Commit Log

Git Commits -> Revision 26bea84

Revision 26bea84 by Brecht Van Lommel (master)
March 12, 2020, 16:28 (GMT)
Cleanup: add device_texture for images, distinct from other global memory

There was too much image texture specific stuff in device_memory, and too
much code duplication between devices.

Commit Details:

Full Hash: 26bea849cfa1d020150e0862002d7d5463f07817
Parent Commit: 75be60a
Lines Changed: +348, -258

12 Modified Paths:

/intern/cycles/device/cuda/device_cuda.h (+6, -2) (Diff)
/intern/cycles/device/cuda/device_cuda_impl.cpp (+44, -40) (Diff)
/intern/cycles/device/device_cpu.cpp (+47, -39) (Diff)
/intern/cycles/device/device_memory.cpp (+89, -5) (Diff)
/intern/cycles/device/device_memory.h (+37, -5) (Diff)
/intern/cycles/device/opencl/device_opencl.h (+4, -2) (Diff)
/intern/cycles/device/opencl/device_opencl_impl.cpp (+49, -27) (Diff)
/intern/cycles/kernel/kernel.h (+1, -1) (Diff)
/intern/cycles/kernel/kernels/cpu/kernel.cpp (+1, -1) (Diff)
/intern/cycles/render/image.cpp (+28, -94) (Diff)
/intern/cycles/render/image.h (+4, -4) (Diff)
/intern/cycles/render/scene.cpp (+38, -38) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021