Blender Git Commit Log

Git Commits -> Revision 27ecda9

Revision 27ecda9 by Lukas Toenne (master)
January 20, 2015, 08:29 (GMT)
Use the S matrix of the modifier CG algorithm for implementing collision
responses.

The S matrix together with the z Vector encodes the degrees of freedom
of a colliding hair point and the target velocity change. In a collision
the hair vertex is restricted in the normal direction (when moving
toward the collider) and the collision dynamics define target velocity.

Commit Details:

Full Hash: 27ecda9995725f7e4b02211108be730b02530769
Parent Commit: 02ab74e
Lines Changed: +126, -18

3 Modified Paths:

/source/blender/blenkernel/BKE_cloth.h (+4, -0) (Diff)
/source/blender/blenkernel/intern/collision.c (+76, -0) (Diff)
/source/blender/blenkernel/intern/implicit.c (+46, -18) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021