Blender Git Commit Log
Git Commits -> Revision 282f5be
Revision 282f5be by Brecht Van Lommel (render25) May 10, 2010, 14:00 (GMT) |
Fix for slow raytree build with zero bounding boxes, these would get split into (0..1, 1..size) children which was very slow. Now it just doesn't add primitives to the tree if they have a zero bounding box. |
Commit Details:
Full Hash: 282f5be5974b1280a4622de28523ca73c81ee720
SVN Revision: 28710
Parent Commit: 7d64081
Lines Changed: +12, -3
1 Modified Path:
/source/blender/render/intern/raytrace/rayobject_rtbuild.cpp (+12, -3) (Diff)