Blender Git Commit Log

Git Commits -> Revision 283f0ae

Revision 283f0ae by Clément Foucault (master)
October 1, 2018, 13:14 (GMT)
Edit UVs: Refactor drawing Shadow UV in Image Editor

Currently it's not showing the subdivided mesh (if there is a subdiv mod)
and there is some sync issue if there is multiple uv image space opened.
But thoses will be tackled later on. The purpose of this commit is to fix
the overflow issue of IMM and speed issue.

Commit Details:

Full Hash: 283f0ae9afe7ceceb0ad21010a8cc9006838f2b7
Parent Commit: 3a9ee33
Lines Changed: +160, -133

3 Modified Paths:

/source/blender/draw/intern/draw_cache_impl.h (+2, -0) (Diff)
/source/blender/draw/intern/draw_cache_impl_mesh.c (+56, -1) (Diff)
/source/blender/editors/uvedit/uvedit_draw.c (+102, -132) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021