Blender Git Commit Log
Git Commits -> Revision 2858229
Revision 2858229 by Ton Roosendaal (master) March 8, 2006, 13:06 (GMT) |
Compositor now checks for cyclic nodes too, and skips them while executing. This prevents eternal loops. It prints error message in console. Note that the Shader nodes dont need this, since they're just executed in presorted order. The compositing nodes use threading, with a call asking for the next job... if this includes cyclic nodes, the 'next job' will always return NULL. |
Commit Details:
Full Hash: 2858229e9fe8c703faf637608415b415c53b1d5d
SVN Revision: 6990
Parent Commit: 8d345b9
Lines Changed: +24, -12
1 Modified Path:
/source/blender/blenkernel/intern/node.c (+24, -12) (Diff)